(Source: blaineisapizza, via spookyvav)

Space Brush

vaedrawsshit:

Just a quick brush / texture I put together to learn how to make Sai brushes.

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You can get the space texture here.
SET THE BRUSH LAYER ON LUMINOSITY.

(via padalickingood)

akkochi said: hhhhh your art is so beautiful u v u. I'm wondering if you could do some references on backs? Of course only if you have time and feel like doing so o v o;;;

kelpls:

forgive my handwriting I HOPE THIS HELPS A LITTLE BC IM NOT RLY SURE IF IT MAKES SENSE also here are some pics of rl backs which you can also locate via google 1,2,3,4,5(nsfw bc butt) 

littleulvar:

I focus on the basic shapes first, and I find sharp lines best for this (don’t be afraid to exaggerate), like so:

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(via padalickingood)

color-palettes:

Shout out to this incredible color resource site! They give you anything and everything you could ever want to know about a color from color schemes to RGB percentage makeup. There’s even a color blindness simulator for help with using visible/accessible colors for all viewers.

So keep this site in mind if you’re a graphic designer, interior designer, artist, color enthusiast, or whatever! It’s quite awesome.

(via legolas-the-party-elf)

useful tools

bossies:

amazing custom water/light reference tool
http://www.madebyevan.com/webgl-water/

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online perspective manager/maker
http://www33.atwiki.jp/kndy/pages/94.html

online photoshop
http://pixlr.com/editor/

(via wannabeanimator)

happydorid:

Someone asked about how I export 3D vector renders, so I put together a little walkthrough

I’m using Maya, so I’m not sure if this will apply to other 3d programs.

First create your models. Very important step :D

Switch your render settings to Maya Vector.

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If this option isn’t available, go to Window > Setting/ Preferences > Plug-In Manager and make sure it’s checked.

Under the Maya Vector tab in Render Settings, turn off fill objects (if you just want the edges) and turn include edges on. Make sure to check hidden edges if you have intersecting shapes

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If you want the entire mesh wireframe to show, harden the normals of your mesh.

Default normal angle:

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Hardened edge:

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Now, rendering time! Sometimes I just save a high resolution render as an png and use that, but for more control you can export it to Adobe Illustrator. Go back to the common tab and choose the adobe illustrator format.

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Switch the menu set to “rendering” and go to Render > Batch Render

the AI file will be saved in the image folder of your project 

and…tada. Adobe power!image

yay!

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artist-refs:

Tutorial Photoshop n5 DRAPERY by ElyBibi

wannabeanimator:

Costume Design - Clayton Stillwell | CGMA

lacedupinshame:

I didn’t see any many galaxy/nebula brushes floating around, so I made my own! (ノ◕ヮ◕)ノ*:・゚✧*:・゚✧  Hope someone find it helping ;v;

You have to add detail and effect by self, but it’s pretty easy!! Maybe I make tutorial on it later ;v;

I suggest detail and blend layers on luminosity or addition!! Use bright colours!

FOR BLENDING:

I suggest using a watercolour brush on following sets:

Size: 26.0

Min size: 60%

Density: 100%

Spread: 50%

(No Texture)

Blending: 50

Dilution: 50

Persistence: 80

Keep opacity: yes

Smoothing Prs: 50%

+Advanced Settings:

Quality: 2

Edge Hardness: 0

Min Density: 0

Max Dens Prs: 100%

Hard <-> Soft: 100

Dens: Yes Size: Yes Blend: Yes

FOR DETAILING:

I suggest using a brush on the following sets:

Size: 100.0

Min size: 3%

Density: 54%

Spread: 100%

(No Texture)

Blending: 49

Dilution: 0

Persistence: 80

Keep opacity: no

+Advanced Settings:

Quality: 2

Edge Hardness: 0

Min Density: 10

Max Dens Prs: 49%

Hard <-> Soft: 0

Dens: Yes Size: Yes Blend: No

(via ptsbrushes)


I was looking for fonts recently and fell in love with many, so I figured I’d compile all my favorites. Some of them require a tweet or Facebook post to download. All credit goes to their respective makers. 
SIMPLIFICA | OTAMA | CORADIUM | BARON NEUE | BROWNIE | LOT | CHOPLIN | SEQUI | KOMODA | CUTEPUNK | FARRAY | HIPSTELVETICA | HIGH TIDE | ANDERS | ORANIENBAUM | LANDSCAPE | ONTWERP | SALOME

I was looking for fonts recently and fell in love with many, so I figured I’d compile all my favorites. Some of them require a tweet or Facebook post to download. All credit goes to their respective makers. 

SIMPLIFICA | OTAMA | CORADIUM | BARON NEUE | BROWNIE | LOT | CHOPLIN | SEQUI | KOMODA | CUTEPUNK | FARRAY | HIPSTELVETICA | HIGH TIDE | ANDERS | ORANIENBAUM | LANDSCAPE | ONTWERP | SALOME

(Source: cosiniehaus, via legolas-the-party-elf)

Anonymous said: GOD I LOVE HOW YOU DRAW NOSES PLS TEACH ME HOWWW ^n^

keltbh:

my noses usually follow the same four-step process, no matter which angle they’re being drawn from:

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and then exactly the same from the side:

it’s always the same four stages: circle, nostrils, bridge, flourish

then if you’re me you’ll colour the whole thing with an obnoxious red bc tumblr noses are the bomb dot com

portraying different nose types is done during the nostrils and bridge stage by elongating/tilting/shrinking the nostrils and then just generally playing around with the bridge

good luck!

conceptcookie:

Cumulus Clouds Reference by Tim Von Rueden

Check out our tips, tricks, and techniques on creating the “puffy” clouds for your environment or illustrations pieces HERE.

(via wannabeanimator)

lanxin:

Brush settings! I get asked this a lot so I’m going to be spamming this link everywhere.

Please check FAQ for technical questions, I PROMISE half of them are there. 

And a older version.

Also PLEASE follow my IG if you’d like to see brush/line techniques and stuff! I literally have to redirect people to insta posts every few days. Thanks!

(via ptsbrushes)